Gauging Interest Levels

First off in discussions I wanted to gauge people's interest level in the idea I floated yesterday here about selling DIYcity iPhone apps and sharing revenue amongst the people who contribute.

Here's briefly how I see this working:

1. projects are broken down into discrete tasks on a to-do list
2. anyone can step in and complete a particular task or series of tasks on that list
3. in that way, projects get completed by the group in a self-organizing way
4. anyone who completes one or more task on the to-do list receives a share of any revenue that results from the sale of smart phone applications based on that project

(later on: 5. anyone can start a project of their own on DIYcity in this vein).

Is this interesting to people here? Would you personally be interested in stepping in and working on a task or series of tasks, as in #2 above? Or is this totally uninteresting? What's your assessment? Tell me.

Reply to the thread or write me directly if you prefer.

13 May19:54

gauging interest

By John Geraci

well one thing is for sure so far: people sure aren't interested in weighing in on this idea!

i don't know if that says - DOA? just not the kind of thing people are given to spending time writing responses about? the kind of thing that you can't know how you feel about until you actually see it in action?

maybe we'll just have to run a few projects in development side by side, some as possible rev-sharing experiments and some not, and see which ones get more interest and activity.

should be a good learning experience.

19 May18:56

follow-up on 'gauging interest levels' thread from last week

By John Geraci

I've been thinking about this thread for the past several days, about compensating people's work on DIYcity, thinking about how it would work, thinking about the responses to my post (as well as the notable lack of responses).

And I decided this needs more thought.

I'm serious about the idea of compensation for work on DIYcity - that seems to me to be essential. But the idea I floated last week, while a good straw man for thinking about the issue, created as many problems as it solved. And I didn't see any particular interest from anybody out there regarding the idea. Given that, maybe this wasn't the right direction to move in.

No big deal - fail early, fail often as they say.

Still thinking about this. Have a very exciting idea that I'm kicking around, going to bounce it off some people at Where 2.0 this week, and if people like it, I'll take it and run with it.

More to come...